樂 逃園:以三聯畫為前導的建築敘事探究

樂 逃園:以三聯畫為前導的建築敘事探究

台灣 / taiwan

陳品蓉 Pin-Jung Chen / 陳品蓉 Pin-Jung Chen

 

現代藝術家Francis Bacon在探討某一主題時,經常利用三個一組的畫面,透過場景與物件之間的關聯性使觀者主動產生聯想,進而觸及主題。我想以此作為設計方法探討建築空間敘事的可能性。

水泥叢林裡人人身繫繁重的枷鎖,「渡假」是短暫逃離的出口。透過設計一座渡假村,藉由其外在的建築形式暗示內部活動的秩序;並以空間類型造成建築與環境間的情景對位關係,在三聯畫的基本架構下引導出空間敘事,最終盼能觸及都市人渴望短暫逃離的需求。

 

My thesis design started from the triptychs of modern artist Francis Bacon. What I learned from his works was that it was those indirect information showing from his sets of triptychs (such as linked scences, compositions between objects and back-ground) that inspired people to think of the themes he wanted to approach. I con-sidered it as a design method of architecture narrative.

 

In the case of how I understand triptychs, architecture can be a self-evident figure in a setting of big nature without boundaries. By composing several sculptural masses inside a frame constituted by horizontal slabs and vertical columns, I set up some scenes in a resort that guests can identify during their stay. Supposing people will find the significance of those scenes by connecting their living and visual experiences, this resort will ultimately explain that temporary escape is a need for people who lives in big cities.

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