使用者的城市| 群眾遊戲下的變動樞紐

THE USERs CITY | ADJUSTING HUBs in LOCAL GAMING

台灣 / taiwan

黃于僑 / Yu-Chiao Huang

我所想像的都市面貌分為兩個部分,一個是收集群眾的意志資訊,用遊戲的方式去引導群眾表達空間的需要,整合的資訊即為都市空間的新文本。第二個是透過這個新的設計文本,交給設計者判讀,並依此做空間設計,在這快速變動的時代,用此種設計方法觸發不斷更迭變動的都市地景,從城區到都市整體。因此在畢業設計中,我想探討都市外在表現(集體框架)下,個體表現的空間可能,去建立這時代屬於每個人的都市空間 ( 個體精神 )。企圖去捕捉一種意見的思潮,以檢驗城市生活的現象,於觀者本身與其看法中產生一種覺察。

 

The urban that I imagined can be discussed in two viewpoints. One is about collecting the will of mass, and then transforming the data into the new context of urban space. The other is about using this new context to create common urban space in typology way. In the high-speed changing era, I try to find out a new way of space design to launch an adjusting urban landscape, from the unit of zones to the whole urban.In the project, I try to research into the possible space between the mass and individual, creating the common urban space for users in the mass framework. The design attempt to capture a view of trends, examining the phenomenon of urban living , restarting to build the space that react from their opinions.

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